#include"MineClearance.h"

int main()
{
	GameInit();
	initgraph(ROW * SIZE, COL * SIZE, EX_SHOWCONSOLE);
	BeginBatchDraw();
	while (1)
	{
		GameGraw();
		FlushBatchDraw();
		Juge();
	}
	EndBatchDraw();
	int ret= _getch();
	closegraph();
	return 0;
}